[Bolt Action] Zusatzregeln von Warlord (keine PDFs)
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[Bolt Action] Zusatzregeln von Warlord (keine PDFs)
Warlord Games veröffentlichen hin und wieder zusätzliche Regeln auf ihrer Seite, die man sich nicht bequem als PDF herunterladen kann. Hier können wir die Links sammeln:
http://www.warlordgames.com/rules-amphibious-assaults/
http://www.warlordgames.com/rules-warpl ... lt-action/
http://www.warlordgames.com/rules-dads- ... lt-action/
http://www.warlordgames.com/famous-char ... c-theatre/
http://www.warlordgames.com/rules-bolt- ... s-battles/
http://www.warlordgames.com/rules-light ... lt-action/
http://www.warlordgames.com/rules-geron ... olt-action
http://www.warlordgames.com/legends-of- ... t-steiner/
http://www.warlordgames.com/rules-vasil ... ry-sniper/
http://www.warlordgames.com/rules-legen ... -churchill
http://www.warlordgames.com/rules-tank-war-aces/
http://www.warlordgames.com/highlight-lrdg-and-sas/
http://www.warlordgames.com/rules-47-ro ... -commando/
http://www.warlordgames.com/soldiers-in ... army-list/
http://www.warlordgames.com/download-me ... ion-squad/ (<- Operation Squad, nicht Bolt Action)
Errata:
http://www.warlordgames.com/update-bolt ... rules-faq/
http://www.warlordgames.com/rules-amphibious-assaults/
http://www.warlordgames.com/rules-warpl ... lt-action/
http://www.warlordgames.com/rules-dads- ... lt-action/
http://www.warlordgames.com/famous-char ... c-theatre/
http://www.warlordgames.com/rules-bolt- ... s-battles/
http://www.warlordgames.com/rules-light ... lt-action/
http://www.warlordgames.com/rules-geron ... olt-action
http://www.warlordgames.com/legends-of- ... t-steiner/
http://www.warlordgames.com/rules-vasil ... ry-sniper/
http://www.warlordgames.com/rules-legen ... -churchill
http://www.warlordgames.com/rules-tank-war-aces/
http://www.warlordgames.com/highlight-lrdg-and-sas/
http://www.warlordgames.com/rules-47-ro ... -commando/
http://www.warlordgames.com/soldiers-in ... army-list/
http://www.warlordgames.com/download-me ... ion-squad/ (<- Operation Squad, nicht Bolt Action)
Errata:
http://www.warlordgames.com/update-bolt ... rules-faq/
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Re: [Bolt Action] Zusatzregeln von Warlord (keine PDFs)
Weitere Regeln hinzugefügt.
Boredom's not a burden anyone should bear.
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Re: [Bolt Action] Zusatzregeln von Warlord (keine PDFs)
Naja treffen generell erst mal nur auf die 4 weil immer bewegt.
mal ein auszug
WARPLANES shooting
When the plane itself opens fire, the ‘moving and firing’ modifier always applies, so their basic chance of hitting is 4+. Warplanes’ weapons are never in long range as they always shoot from 12” or less from their target, and are never in ‘point blank’ range. Cover modifiers apply as normal – work out the line of sight of the plane from its guns, as normal. Also keep in mind that the target unit can go Down as normal, and that the negative modifier from Pin markers does indeed apply. Note that Recce vehicles cannot use their Escape ability when attacked by a warplane.
When rolling to damage ground vehicles, warplanes always hit the target’s top armour, regardless of their position (which makes them very good against open topped vehicles!).
Some warplanes have weapons called ‘bombs’ or ‘rockets’, which are followed by a number in brackets. These weapons count as a howitzer that can be fired only a number of times equal to the number in brackets, either simultaneously or in separate turns. For example a bombs (2) weapon can be fired twice during the game, either both at the same target in the very same turn, or once against a target in a turn, and then once against another target in a later turn. Bombs count as medium howitzers, rockets count as heavy howitzers.
mal ein auszug
WARPLANES shooting
When the plane itself opens fire, the ‘moving and firing’ modifier always applies, so their basic chance of hitting is 4+. Warplanes’ weapons are never in long range as they always shoot from 12” or less from their target, and are never in ‘point blank’ range. Cover modifiers apply as normal – work out the line of sight of the plane from its guns, as normal. Also keep in mind that the target unit can go Down as normal, and that the negative modifier from Pin markers does indeed apply. Note that Recce vehicles cannot use their Escape ability when attacked by a warplane.
When rolling to damage ground vehicles, warplanes always hit the target’s top armour, regardless of their position (which makes them very good against open topped vehicles!).
Some warplanes have weapons called ‘bombs’ or ‘rockets’, which are followed by a number in brackets. These weapons count as a howitzer that can be fired only a number of times equal to the number in brackets, either simultaneously or in separate turns. For example a bombs (2) weapon can be fired twice during the game, either both at the same target in the very same turn, or once against a target in a turn, and then once against another target in a later turn. Bombs count as medium howitzers, rockets count as heavy howitzers.
- Krautwerk
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Re: [Bolt Action] Zusatzregeln von Warlord (keine PDFs)
"Success is not final, failure is not fatal. It is courage to continue that counts." (Winston Curchill)
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Re: [Bolt Action] Zusatzregeln von Warlord (keine PDFs)
Regeln für Massenschlachten hinzugefügt.
Boredom's not a burden anyone should bear.
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Re: [Bolt Action] Zusatzregeln von Warlord (keine PDFs)
Regeln für War Reporters hinzugefügt.
Boredom's not a burden anyone should bear.
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Advanced Squad Leader
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Re: [Bolt Action] Zusatzregeln von Warlord (keine PDFs)
Die erinnern mich irgendwie an die SAGA-Barden.Oberst Manuell hat geschrieben:Regeln für War Reporters hinzugefügt.
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Re: [Bolt Action] Zusatzregeln von Warlord (keine PDFs)
Airborne Reinforcements hinzugefügt.
Boredom's not a burden anyone should bear.
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Re: [Bolt Action] Zusatzregeln von Warlord (keine PDFs)
Steiner hinzugefügt. Hier auch noch mal das FAQ eingefügt (das alte war auch hier im Thread)...
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